State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Baseball Games on Android in the US for Q4 2021

Discover the performance trends of the top 5 baseball games on Android in the US for Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Baseball Games on Android in the US for Q4 2021

In Q4 2021, the top 5 baseball games on the Android platform in the United States showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at these trends.

BASEBALL 9 by playus soft saw a steady decline in weekly revenue, starting at around $22K in late September and dropping to approximately $12.5K by mid-December, before rebounding to $15.7K at the end of December. Weekly downloads exhibited a slight decrease from 15.8K to around 11.4K over the quarter. The weekly active users also declined from 263.7K to 224.8K.

MLB Tap Sports Baseball 2021 from Glu experienced high weekly revenue, peaking at $288K in late September and stabilizing around $226.8K by the end of December. The game's weekly downloads saw a notable drop from 9.2K to approximately 6K. Active users fluctuated, starting at 218.9K and closing the quarter at 208K.

MLB 9 Innings 24 by Com2uS had an impressive increase in weekly revenue, reaching $310K in mid-December. Downloads showed an initial spike, peaking at nearly 16K in early October, then settling down to around 2.8K. The game’s active users rose from 50.5K to 71.5K by early October, before fluctuating and ending the quarter at 44.6K.

Super Hit Baseball by Hothead Games maintained relatively modest weekly revenue, ranging from about $5.1K to $3.4K throughout the quarter. Weekly downloads exhibited a slight decline, starting at 4.4K and ending at approximately 3.2K. Active users saw minor fluctuations, beginning at 56.5K and ending the quarter at around 49.9K.

Homerun Clash by HAEGIN Co., Ltd. showed a stable weekly revenue trend, peaking at $16.9K in mid-October and ending the quarter at $11.3K. Downloads fluctuated, reaching a high of 4.2K in early October and stabilizing around 3K. The game's active users started at 21K and saw a slight decline, finishing the quarter at 18.8K.

These insights are derived from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022